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TogoTiki

Statistically Significant Patient Learning Improvement

Research Study Abstract

Introduction

Due to COVID-19, the utilization of virtual care platforms has increased substantially; however, providers have yet to find a solution to the problem of completing a physical exam on these virtual platforms. This study aims to (i) examine the effect of adding interactive components to an existing orthopedic provider video in increasing patients’ understanding of hand anatomy and carpal tunnel syndrome, and (ii) determine if patients prefer these interactive elements to a non-interactive video. 

Togotiki Digital Marketing and Interactive Media
Medical training video showing young boy.

Comparing Interactive Video and Normal Video in Patient Education

METHODS 

Portions of a previously validated Hand and Wrist Examination Video by NEJM (physician-oriented video) were modified to create a patient-oriented video. Video edits approved by a patient advisory council were made using “TogoTiki” application. Then, participants with no prior medical training/knowledge were recruited. These participants were randomly assigned to first watch either the physician-oriented (non-interactive) or patient-oriented (interactive) video. After viewing the first video, participants were automatically redirected to a survey which evaluated their opinion of the video/content using a Likert scale of 1-5. Participants were then redirected to a second survey which evaluated their actual understanding of the material presented in the video. This process was then repeated for the remaining video. Data from these surveys were analyzed via paired, one tailed t-tests. P values less than 0.05 were considered significant.  

TogoTiki Improves Educational Results

RESULTS 

Overall, 50 patients were recruited. On the objective knowledge survey following the physician-oriented video, patients scored an average of 4.74/6; on the knowledge survey following the patient-oriented video, patients scored 5.4/6 (p=0.046). In regards to the subjective survey on the patient’s perceived learning, the physician-oriented video scored 24.26/35 while the patient-oriented video scored 27.76/35 (p<0.001).  

SUMMARY POINTS 

  • Overall, the interactive, patient-oriented video conferred greater knowledge and was more highly regarded by patients. 
  • Patients prefer video aids that implement interactive components and physicians should utilize these tools for patient education.